ARC Raiders Best Route to Collect Four Mushrooms Fast

Master the optimal ARC Raiders route to collect four mushrooms per run and enhance your resource gathering speed for better gameplay efficiency

In ARC Raiders, staying alive and getting ahead isn’t just about skill in combat – it’s about keeping a steady flow of the right materials. One of the most valuable you can get are those rare glowing mushrooms scattered in the wild. They’re not just pretty collectibles; they’re the core ingredient for top-tier med-kits, combat boosters, and certain high-performance ammo. Yet, most players end up with one or two per trip, if they’re lucky. That’s why a reliable farming route changes everything. Follow this plan and you’ll pull in four mushrooms every single run, no guesswork. It’s a huge boost to your crafting speed and gear upgrades, and it’ll put you ahead of anyone still relying on random drops. For anyone chasing serious progress, this is right up there with grabbing the best ARC Raiders Items early on.

So why bother making mushrooms a priority? Simple – they’re essential for building the Neuro-Amp Syringe, which sharpens your senses and cuts recoil, letting you handle firefights with way more control. They’re also needed for the Enhanced Armor Weave upgrade, which makes you a lot tougher against ARC units in the mid-to-late game. If you’re just hoping to find them by chance, you’re going to stall out fast. Slotting a mushroom run into your regular loop means you’ll always have the stock you need for high-end gear, and that advantage stacks up over time.

Before you set off, think about speed and staying unnoticed. Pick a Raider with a passive speed buff or a movement skill that gets you over obstacles quickly. Go light on armour – heavier sets slow your stamina recovery, and you’ll want to sprint a lot. Don’t weigh yourself down with big guns; a decent sidearm will handle the odd small threat. The idea here isn’t to fight your way through – it’s to move fast, grab what you came for, and get out before patrols catch on. Clear out your pack before you start so you’ve got room for the haul.

The route itself is easy to learn and, once you’ve got it down, takes under ten minutes. It’s built around spots where mushrooms spawn every time, and it keeps you out of trouble for most of the run.

Starting Point: Sunken Highway Outpost

Kick things off by spawning in or fast travelling to the Sunken Highway Outpost. From the gate, head east towards the huge collapsed overpass you can see in the distance. That broken stretch of road will be your main landmark.

Mushroom 1: Overturned Cargo Truck

Stick to the highway’s crumbling edge for about 200 metres. You’ll spot a rusted cargo truck on its side, half sunk into the mud. First mushroom’s right under the chassis, near the rear axle. It’s got a faint glow, so you’ll see it once you’re close.

Mushroom 2: Drainage Pipe Outlet

From the truck, drop down into the marsh below. Head north until you reach a big concrete drainage pipe built into the rock. Inside the mouth of the pipe, on a patch of moss, is your second mushroom. It’s usually quiet here, so you can grab it without trouble.

Mushroom 3: Abandoned Pumping Station

Keep moving north along the rock wall to your left. You’ll come across a small pumping station with a single turbine. Go round the back – the third mushroom’s tucked into the corner where the metal frame meets the rock, sometimes hidden under vines you’ll need to clear.

Mushroom 4: Raider’s Lookout

Behind the pumping station, there’s a rocky path leading up to a hidden ledge. At the top, you’ll find an old Raider camp with a dead fire pit and scattered gear. The last mushroom grows at the base of a twisted tree right at the cliff’s edge. The view’s great, and by now you’ve got all four in the bag. Run this loop regularly and you’ll never be short on the materials you need for crafting – and it pairs perfectly with grabbing cheap ARC Raiders gear to push your build even further.


Zhang LiLi

4 مدونة المشاركات

التعليقات